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A* Pathfinding Algorithm

Over the past couple months I’ve spent most of my time working on a tile based game with gigantic fighting robots. Initially I tried to find movement tiles and paths with a brute force search. But it...

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Video Game CMS Review: Articy Draft for Game Development

Managing characters stats, lore, story, dialogue, and other recurring video game components is quite a task. Even with popular game engines such as Unity 3D, Game Maker Pro, and RPG Maker all lack a...

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Why I started the San Francisco HTML5 Game Developers Meetup group

Building a video game in the wild west of HTML5 programming is no easy task. I’ve had many difficult problems with my HTML5 game A Dragon Named Coal through Clever Crow Games. How do you build a game...

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A Dragon Named Coal Demo

After a long period of development, I’m proud to announce a free playable web demo for A Dragon Named Coal.  I’m a founder on the game with my wife. I serve as the project’s lead developer and writer....

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Unity Optimized Particle Explosions

For A Dragon Named Coal in Unity, I needed an optimized way of exploding crates, windows, enemies, and other common items. Here I’m going to give a quick overview of how we accomplished the GIF effect...

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Unity Skill Tree Pro – Free Plugin

About 6 months ago I sat down to tackle writing a custom skill tree system in Unity. I wanted a visual editor that could easily assemble a tree at the same complexity level of Skyrim. And magically...

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8 Things I wish I knew before building an RPG

After working on a large scale RPG project for 2 years, I’ve learned quite a bit. Mainly through the process of making stupid decisions. Below I’ve catalogued 8 things I’ve learned that could save you...

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Unity Live Training: Additive Level Loading

Learn how to link scenes together in Unity in a way that deletes and preserves specific code. Extremely important for games where a map is composed of multiple scenes. Repo from the video tutorial:...

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A Dragon Named Coal Trailer #1

I’m extremely excited to show off our new trailer for A Dragon Named Coal. I’ve been working on this game for a few years now. Check it out below and let me know what you think.

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Unity Behavior Tree Library – Fluid

While there are tons of unity behavior tree libraries on the Asset Store. I haven’t found one that meets all my game dev needs. There is the amazing Fluent Behavior Tree library. But for me it’s...

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